getSmoothStepPath()
Source on GitHub (opens in a new tab)
The getSmoothStepPath util returns everything you need to render a stepped path
between two nodes. The borderRadius property can be used to choose how rounded
the corners of those steps are.
import { Position, getSmoothStepPath } from 'reactflow';
const source = { x: 0, y: 20 };
const target = { x: 150, y: 100 };
const [path, labelX, labelY, offsetX, offsetY] = getSmoothStepPath({
sourceX: source.x,
sourceY: source.y,
sourcePosition: Position.Right,
targetX: target.x,
targetY: target.y,
targetPosition: Position.Left,
});
console.log(path); //=> "M0 20L20 20L 70,20Q 75,20 75,25L 75,95Q ..."
console.log(labelX, labelY); //=> 75, 60
console.log(offsetX, offsetY); //=> 75, 40Signature
| Name | Type | Default |
|---|---|---|
#Params | | |
# sourceX | number | |
# sourceY | number | |
# sourcePosition | | |
# targetX | number | |
# targetY | number | |
# targetPosition? | | |
# borderRadius? | number | |
# centerX? | number | |
# centerY? | number | |
# offset? | number | |
#Returns | | |
# [0] | stringThe path to use in an SVG <path> element. | |
# [1] | numberThe x position you can use to render a label for this edge. | |
# [2] | numberThe y position you can use to render a label for this edge. | |
# [3] | numberThe absolute difference between the source x position and
the x position of the middle of this path. | |
# [4] | numberThe absolute difference between the source y position and
the y position of the middle of this path. | |
Notes
- This function returns a tuple (aka a fixed-size array) to make it easier to work with multiple edge paths at once.
- You can set the
borderRadiusproperty to0to get a step edge path.